Patch 3.0.2 is upon us. All talent points will be reset, so how to spend them, with all the new talents available to us?
So I took it upon myself to throw together some exemplary builds for level 70.
Restoration14/0/47As before I think it will be best to just skip the
Healing Touch focused talents, in order to maximize our HoT potential. Also I went for the 11 point talent in the balance tree instead of going for
Wild Growth. While being nice and something I'll definitely pick up when I am 80, right now it is not as strong as
Nature's Splendor.
If you really want to have
Wild Growth, try this build:
8/0/53Balance50/0/11This build focuses on raid DPS. As you can see it doesn't take any of the new shiny tools - while they are nice, for most situations you just don't need them. It also includes
Omen of Clarity, which now procs off spells as well.
Feral0/50/11This is a tanking build. Although
Berserk would be nice,
Omen of Clarity is more important for threat generation. The two points in
Shredding Attacks and the three in
Infected Wounds could be moved to other talents, if so preferred.
0/53/8This is a PvP build. It doesn't take
Omen of Clarity in favor of
Berserk, as
Omen of Clarity only procs of white damage and the burst factor
Berserk gives you is more important in PvP. You could take three points out of the feral tree and put them in
Nature's Focus, so that you get some interrupt protection on your heals and CCs.
0/50/11This is a PvE DPS build. It goes for everything related to DPS as well as some utility. Should you have enough expertise and hit you could free two points from
Primal Precision. Also you could take the 5 points from
Feral Aggression and put them into
Feral Instinct and/or
Thick Hide.
These builds are no absolutes - I haven't done the theorycrafting on several abilities yet. Also, they are no builds for leveling to 80; they are for 70 endgame play.
3 comments:
I want to play with all the new Feral toys, so I'm going to put all of my talents into the Feral tree (maybe 3-4 points in Furor for dailies).
If I find I miss Intensity and/or OoC all that much, I can re-spec.
One more thing...
You really don't need OoC for bear threat generation especially with Natural Reaction.
If you plan to do some 5-man tanking, you'll obviously want Feral Instinct for the huge swipe boost.
As written, this builds focus on maximizing your ability for a certain area of play. For fooling around with the new abilities, just go for what you like :)
You don't *need* many talents... but still, OoC gives so much for just one point, it is really worth it in a serious tanking build.
Feral Instinct is interesting for 5-mans and AoE tanking. If you do much of that, you'd of course want to move some points around.
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